Class RosettaRuntimeSetting
Inheritance
System.Object
UnityEngine.Object
UnityEngine.ScriptableObject
Sirenix.OdinInspector.SerializedScriptableObject
RosettaRuntimeSetting
Implements
UnityEngine.ISerializationCallbackReceiver
Inherited Members
Sirenix.OdinInspector.SerializedScriptableObject.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
Sirenix.OdinInspector.SerializedScriptableObject.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
Sirenix.OdinInspector.SerializedScriptableObject.OnAfterDeserialize()
Sirenix.OdinInspector.SerializedScriptableObject.OnBeforeSerialize()
UnityEngine.ScriptableObject.SetDirty()
UnityEngine.ScriptableObject.CreateInstance(System.String)
UnityEngine.ScriptableObject.CreateInstance(System.Type)
UnityEngine.ScriptableObject.CreateInstance<T>()
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type)
UnityEngine.Object.ToString()
UnityEngine.Object.name
UnityEngine.Object.hideFlags
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Rosetta.Runtime
Assembly: Rosetta.Runtime.dll
Syntax
[CreateAssetMenu(fileName = "RosettaRuntimeSetting", menuName = "Rosetta/RuntimeSetting")]
[Serializable]
public class RosettaRuntimeSetting : SerializedScriptableObject, ISerializationCallbackReceiver
Fields
| Improve this Doc View SourceDefaultI18NSpaces
Declaration
public List<string> DefaultI18NSpaces
Field Value
Type | Description |
---|---|
System.Collections.Generic.List<System.String> |
DevLocale
Declaration
[ValueDropdown("langFlag")]
[OnValueChanged("SwitchDevLocale", false)]
public LangFlag DevLocale
Field Value
Type | Description |
---|---|
LangFlag |
Locale
Declaration
[HideInInspector]
public LangFlag Locale
Field Value
Type | Description |
---|---|
LangFlag |
TextFileType
Declaration
[ValueDropdown("textFileType")]
public I18NFileType TextFileType
Field Value
Type | Description |
---|---|
I18NFileType |
Implements
UnityEngine.ISerializationCallbackReceiver